Cristal Anime Material
This customizable Master Material replicates the sharp, clean aesthetic of anime crystals, fully built inside Unreal Engine's Material Editor.
Designed for full artistic control, this material lets you tweak every aspect of the crystal's look without touching the shader graph:
- Crystal color — tint and emissive glow can be adjusted independently
- Refraction control — toggle visibility and tweak strength via a public parameter
- Pivot point — move the core origin of the refraction effect for stylized animation
- Number and width of refractions — control how sharp or subtle the distortion feels
Ideal for stylized games, this effect balances performance and visual impact with full parameter exposure to Material Instances.