Hello! I'm Mikel, passionate about game design and development with a focus on the artistic aspect. I specialize in 3D modeling and texturing, using tools like 3ds Max, ZBrush, Photoshop, and Marmoset. Additionally, I have basic knowledge of Unity and Unreal Engine 5. Iam committed to learning and contributing to the world of gaming.
Your educational history goes here.
Illustration | |
Concept Art | |
3D Modeling | |
3D Texturing |